This is a commonly played game with many different names, including “wreck-it-ralph”. If you haven’t tried it, the game is very active and always a favorite with my littlest students.
Set-up cones and/or bowling pins randomly around the play space. Assign about one-third of the class to be “bulldozers”. The bulldozers run around and knock over the pins. They may only use one hand and no kicking is allowed. The rest of the class play the “builders”. The builders set up the cones knocked over by the bulldozers. I use fun music as a start/stop signal. Play several short rounds trading the builders and bulldozers every time. They all love being the bulldozers!
My classes love this game! It really gets the heart rate up too! My dislike is the amount of equipment for just a short game. You need a lot of cones/pins. I usually tie it with another activity where we already have those items out. Have each student grab one or two pins and set them somewhere on the floor to make set-up easy.
This is a fun indoor game idea that my students absolutely loved! It is a take-off from traditional 4 square and made use of the large stability exercise ball that I bought last year. You need stability balls for each player and one beach ball per grid.
I made 3 9-square game boards on the gym floor using floor tape. Each individual square was 4 feet by 4 feet in a 3×3 grid. Each square holds a player sitting on a stability ball. The center square is the “9” or king spot. The king serves a beach ball by tossing it in the air. The goal of the game is to keep the ball in the game grid and in the air. A player is out if they: catch the ball, double hit, spike ball to the ground, let it hit the floor in their square, or hit it out of bounds. When a player gets out, that player moves out of the grid, a waiting player moves into the “1” spot (right corner) and all lower numbers than the out player rotate up. The rotation starts in the right corner and moves around the edge and into the middle. The game is that simple. It is easy to explain and get the students going. My kids voted to have hits with the head legal, but knees and below were out.
I made 3 grids in my gym so 27 students are playing at a time. I usually have 1 player per group that is “out”. The rotations happen fast so no one is sitting out for long. They loved the game just for the novelty of bouncing on the stability ball while they played. Now that the marking is done and the game familiar, it is a favorite go-to game when we have a few extra minutes. Even my most reluctant players had fun with the game. The beach ball is a non-threatening piece of equipment for those that are timid around balls. I actually have a student with a ball-phobia who played the game with no stress. 9-square is a new favorite in my gym!
This is a just-for-fun type game I used to round up my basketball unit. My 5th and 6th grade students had fun with it and it scaled the competitiveness down for my more timid students.
Each team had 2 lists, 6 types of balls, and two die. One list had 6 possible choices of where to shoot the ball. The other had 6 possible types of ball they could use. Person 1 rolled the first die and selected the matching ball. Then they rolled the second die to find where they would be shooting the ball. They would then attempt to make that shot. If they missed, the same shot/ball selection went to the next person on the team. Repeat until the shot was made. Once a team member made the shot, the next person up would roll again and the team began attempting the next shot. I had a scoreboard in the middle where they would run and add their points as shots where made. Shots were worth 2 points except for the 3 point option that was worth 3 points.
Example of lists:
1. pig 1. corner shot
2. basketball 2. free throw line
3. small foam ball 3. middle lane (inside key)
4. mini kick ball 4. 3 point line
5. football 5. lay-up
6. dodgeball 6. free choice
*note: “pig” referred to some rubber pigs that I have. My students always love mixing them into a game; they are just funny. However, we ended up taking them out of this game because they just kept getting stuck in the net. I changed #1 to “free choice”.
Review: I liked that the game reinforced some of the court positions. Some of my students still didn’t know what a lay-up was, so it gave me a chance to do some re-teaching where it had been missed. I also liked the team factor as the students worked well together and had fun. The negative was that it didn’t get them moving as much as I usually like to do and it encouraged some bad shooting form when using alternate types of balls.
I called this game “frisbee baseball” and I think it is my new favorite frisbee game. I have been using it with 3rd and 4th graders, but I also think it would work with 5/6.
Prior to this game, we spent 2 weeks working on basic throwing and catching with a frisbee. They are getting good at the throws, but we still need more work on the catch!
Divide the class into teams of 5. Each team has 2 cones, set about 10 paces apart. The “thrower” stands at the home cone, the “pitcher” stands at the other. The other 3 players are the “outfield” and spread out about 10 paces behind the pitcher. The thrower give the frisbee a big throw towards the outfield. The closest outfielder tries to catch it (if he/she does not catch, they just run and get it and continue) and then passes it to the next outfielder who passes it to the third outfielder who passes it to the pitcher. Once the pitcher has the frisbee, he/she touches their cone and calls “stop”. Meanwhile, the thrower runs circles around the two cones. Each time the thrower passes the home cone it is a point. The thrower’s goal is to see how many points he/she can get before the frisbee is back with the pitcher. The players then rotate places and repeat.
What I love about this game:
It is active! The kids do a lot of running.
It is engaging! All of my students stayed involved and had fun.
It is easy! Set up and clean up are a breeze. It takes a few minutes to explain it the first time.
What I didn’t love:
Skill practice is questionable. Although I stressed making good throws and catches, most of the groups were in too big of a hurry to pay attention to the throwing and catching form we had been working on.
Overall, a positive. My students left commenting on how fun it was and they all got some good movement in.
Today was the first day of school. One of the things I like to work on with my students as we begin PE class is finding partners quickly. I also like to mix movement in with learning the rules. This game helped give us some movement today, practice staying in our own space, and practice finding a partner quickly.
Begin by having your class spread out onto your gym space. I talk to them about staying in their own “bubble” and not interfering with anyone else. Play music and have them walk around staying in their space. When the music stops, they freeze toe-to-toe with the closest person. Shake hands with that person while saying “my name is ______ and I like to _________”. The partner then responds with their name and something they like to do. Start the music again and repeat. As partners are found, I teach them to come to the middle if they do not have a partner. As they arrive in the middle, partners can easily be found. I also work with them on inviting someone in to their partnership if there is an odd number and someone left out.
Some things I watch for and comment on as we play:
How are they moving? Some of my students will walk like they are in the hallway with arms folded, slow walk. This is PE! You move your arms in here! By the end they are really moving and laughing.
Are they partnering with only girls-to-girls and boys-to-boys? You can mix things up by requiring students to find a partner with the same color shirt, same height, etc.
Are the following the established guidelines? If I have told them to walk, they must walk and not run.
Are they staying in their own space? Running into walls or onto the stage steps is not acceptable. Arm in arm with another person is not acceptable.
It is a great time to establish some boundaries while having fun and mixing with their new classmates.
Once they learn how to find a partner quickly, dividing them throughout the year becomes easier. Next week we will practice in a similar fashion, but vary the number in the group.
Sharks and Lifeguards is a classic parachute game. I have been hesitant to play it in the past due to the potential roughness of the game. I decided to give it a try this year with some added caution. It was very successful and a favorite for my students.
Students sit in a circle around the parachute with their legs straight out in front of them. Their legs are underneath the parachute. A few students (I started with 3) are “sharks” and swim underneath the parachute. The sharks try and pull beach dwellers under the chute by grabbing their legs. A few students (equal in number to starting sharks) are “lifeguards”. The lifeguards circle the parachute on foot and rescue those being pulled under. I instructed my students that if they felt themselves being pulled under, they must let go of the parachute and raise both hands and call to a lifeguard for help. They cannot kick at the shark or hold on to anything, but they can try to scoot away and get extra help from the lifeguards. The lifeguards help by grabbing the victim’s arms and pulling. Once a player is pulled under, they become a shark. If they are saved, they stay in position with legs under the chute. As the game goes on more and more players become sharks. When 90% of the group is under the chute, I blow my whistle for everyone to come out and we start a new round.
Play outside on the grass versus inside on a hard gym floor
Instruct sharks that they may initially only grab one leg — this way the person being pulled will not get yanked too hard and bump their head on the ground
Have those sitting around the parachute wave it up and down slightly to keep air moving underneath — it gets hot under there!
I played the game with 2nd thru 5th grade and they all had a blast!
Here is a quick and easy game that doesn’t require a lot of equipment. It also can be done in small spaces so it works well for classroom teachers that want to get kids moving a bit.
Students get in groups of 5-6. They form a big circle facing in and take a wide stance with the side edges of their feet touching. Place a playground ball in the center of the circle. Players try to score a “goal” by rolling the ball between someone else’s legs. They can block with their hands, but cannot move their feet. They should try and keep the ball rolling, not bouncing in the air (for safety).
My students had a lot of fun with this once they got the ball rolling fast. You can add movement by having the student who lets a goal get by run a lap, etc. Scoring is optional depending on the level of competition you want to have. Quick and easy games like this are great to have in your head when you need a quick filler.
This game is a favorite with my classes and is especially effective with 3rd and 4th grades. It is good for cardio exercise and to get the class mixing together and playing with lots of different friends. It is also a fun use of new equipment.
I use pool noodles for this game. I buy them on clearance at the end of the summer and then cut them in half. For less than $20 I have a class set.
Game: Give each student 1 noodle. Students meet with a partner and tap their noodles 3 times together. They then try and bop their partner’s ankle or foot. Each time a foot is hit, start a new round. At the end of three rounds students must find a new partner. When they need a new partner, I have them go to the center of the room and hold their noodle in the air as a signal. Since the rounds go so fast, they are constantly mixing and finding new partners.
Management: When teaching the game, I demonstrate what is an appropriate hit and what is not. Be specific on rules! I also spend some time on the method for finding a new partner. I stress that they duel with the first person to become available. Once these things have been taught, you can throw out the noodles and have a quick 3 minute game whenever needed.
Notes: I have found that 1st and 2nd graders have a hard time holding on to the noodles; their hands are too small. The game has also worked well with my 5th graders. My 6th graders tend to get aggressive fast so keep the time played short. The game is fun outside or in. As always, fun music adds to the energy.
I pulled out an old set of “UNO” cards this week and used them for a quick and easy warm-up with my K, 1, and 2 classes.
Give each child an UNO card. Assign each color a locomotor movement. For example:
green = slither like a snake
blue=swim (arm motion)
Start some fun music and the children perform the locomotor movement associated with their card. When the music stops, they must trade cards with someone. Repeat about every 30 seconds. Not only was this a good warm-up, but a chance for me to assess locomotor skills. I focused on the skip and watched those students only. If someone was having a hard time with it, I could step in and help them out and the rest of the class was still busy and active.
Does anyone else have young classes that are obsessed with the movie Frozen? My students love it when I put on Frozen music for them to listen to while we are doing our activities. We have danced with ribbon wands to Frozen, learned to scarf juggle to Frozen, rolled balls, etc, etc. They can’t get enough of that soundtrack! And while I am getting sick of it, I love it when they are all engaged in a physical activity while singing at the top of their lungs a Frozen song! So, here is an old game with a new Frozen twist . . .
The game is usually called “stuck in the mud”. I changed it to “frozen tag” and we listen to “Frozen Heart” while we play. Choose 3-4 children to be taggers. I use a yarn ball for them to tag with. When the music begins, they try and tag other students. When you are tagged you must freeze with your legs spread apart into a bridge. To get “unfrozen” another student must crawl under your legs. Play for a few minutes and then change-up who your taggers are. You can also designate the movement used — instead of running you must fast-walk, skip, gallop, etc.
I usually play tag games only outdoors, not in the gym, to avoid injuries on the hard floor. I found that using this music, which has a slow beat, slows the game down enough to keep the movement at a safe level for indoors.